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NiTE 2.0
|
| typedef short int nite::HandId |
| typedef short int nite::UserId |
UserId is a persistent ID for a specific user detected by the UserTracker algorithm. While the user is known, it will have the same ID.
| enum nite::GestureType |
| enum nite::JointType |
| enum nite::PoseType |
| enum nite::SkeletonState |
Possible states of the skeleton
| SKELETON_NONE |
No skeleton - skeleton was not requested |
| SKELETON_CALIBRATING |
Skeleton requested, but still unavailable |
| SKELETON_TRACKED |
Skeleton available |
| SKELETON_CALIBRATION_ERROR_NOT_IN_POSE |
Possible reasons as to why skeleton is unavailable |
| SKELETON_CALIBRATION_ERROR_HANDS | |
| SKELETON_CALIBRATION_ERROR_HEAD | |
| SKELETON_CALIBRATION_ERROR_LEGS | |
| SKELETON_CALIBRATION_ERROR_TORSO |
| enum nite::Status |
1.7.6.1