Package com.primesense.nite

Interface Summary
HandTracker.NewFrameListener This is a listener interface that is used to react to events generated by the HandTracker class.
UserTracker.NewFrameListener This is a listener interface that is used to react to events generated by the UserTracker class.
 

Class Summary
BoundingBox Represents a box in three dimensional space.
GestureData This class stores data on a gesture that is being detected.
HandData This class stores data on a single hand during a single frame of hand detection by the HandTracker.
HandTracker This is the main object of the Hand Tracker algorithm.
HandTrackerFrameRef Snapshot of the Hand Tracker algorithm.
NiTE The NiTE class is a static entry point to the library.
Plane Encapsulates a geometrical plane.
Point2D<T> The Point2D object encapsulate 2 Dimension point
Point3D<T> The Point3D object encapsulate 3 Dimension point
PoseData This class wraps the output from the NiTE Pose Detection algorithms.
Quaternion Represents a Quaternion.
Skeleton This is the main class for the skeleton algorithm.
SkeletonJoint This class provides a data structure to store the output of the Skeleton algorithm.
The basic purpose of the skeleton algorithm is to locate each of a user's joints, and to estimate the position and orientation of each joint in space.
UserData Provides the current information available about a specific user detected by the UserTracker.
Note that some data is provided in depth ("projective") coordinates, and other data is provided in world ("real world") coordinates.
UserMap This class stores the output from the UserTracker algorithm.
UserTracker This is the main object of the User Tracker algorithm.
UserTrackerFrameRef This class stores a snapshot of a single frame of output from the UserTracker algorithm.
Version Holds an Nite version number, which consists of four separate numbers in the format: major.minor.maintenance.build.
 

Enum Summary
GestureType Provides string names values for all gesture type type codes.
JointType Provides string names values for all joint type codes.
PoseType Provides string names values for all pose type codes.
SkeletonState Provides string names values for all pixel format type codes.