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Added some filtering of surface points for 3d map construction to use...
Added some filtering of surface points for 3d map construction to use occupancy status of cells to remove surface artefacts
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- crosbot_3d_graphslam_gpu/include/crosbot_3d_graphslam_gpu/graphSlam3DGPU.hpp 4 additions, 0 deletions...m_gpu/include/crosbot_3d_graphslam_gpu/graphSlam3DGPU.hpp
- crosbot_3d_graphslam_gpu/include/crosbot_3d_graphslam_gpu/openclCommon.h 5 additions, 0 deletions...hslam_gpu/include/crosbot_3d_graphslam_gpu/openclCommon.h
- crosbot_3d_graphslam_gpu/launch/crosbot_3d_graphslam_gpu_board.launch 2 additions, 0 deletions...raphslam_gpu/launch/crosbot_3d_graphslam_gpu_board.launch
- crosbot_3d_graphslam_gpu/src/graphSlam3DGPU.cpp 9 additions, 6 deletionscrosbot_3d_graphslam_gpu/src/graphSlam3DGPU.cpp
- crosbot_3d_graphslam_gpu/src/opencl/graphSlam3d.cl 41 additions, 22 deletionscrosbot_3d_graphslam_gpu/src/opencl/graphSlam3d.cl
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